Clash of Clans Town Hall 9 (TH9) Clan War Base Design Layout V Moat Base Design

Clash of Clans TH9 vs TH9 Hog Rider, Golem, Wizard & Witch (HoGoWiWi) Clan War 3 Star Attack

Attacker TH9: 1 Level 4 Golem, 1 Level 5 Golem, 3 Level 2 Witch, 13 Level 5 Wizard, 6 Level 5 Wall Breaker, 18 Level 5 Hog Rider, Level 20 Archer Queen, Level 21 Barbarian King, 1 Level 2 Jump Spell, 3 Level 6 Healing Spell

Defender TH9: Level 7 Archer Queen, Level 10 Barbarian King, Rank 6/20

Keys to Clash of Clans TH9 vs TH9 Hog Rider, Golem, Wizard & Witch (HoGoWiWi) Clan War 3 Star Attack

1. Golems released spread out to absorb all defensive attacks bottom right side of the base. The attack starts on the side closer to the opponents Clan Castle to pull the CC troops. This side is also closer to the opponents Archer Queen. It’s important for the GoWiWi portion of the attack to destroy the Clan Castle Troops, Archer Queen and trigger as many Giant Bombs as Possible.
2. Wall Breakers are used to get past the outer walls of the base and a Jump spell is used to get the GoWiWi troops into the compartment with the Archer Queen.
3. Hog Riders Released top right side of the base. It’s always best to release Hog Riders on the same side as the GoWiWi attack. As the Hog Riders destroy defenses along the same side, this will help the GoWiWi troops survive longer to help clear the base which will help get 100% destruction in the 3 minute time limit.
4. Because the GoWiWi portion destroyed the Bottom right half of the base, release the Hog Riders top right side in a group makes it’s path predictable and also narrows down the defenses of the base to the top half allowing hogs to destroy the X-Bows quickly. This also maximizes heal placements since the Hog Riders will stay clustered in a tight group. Hogs in a tight group destroy defenses faster and more Hogs will be in a Heal zone.

Leave a Reply

Your email address will not be published. Required fields are marked *